Drone
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Public Member Functions | Private Attributes | List of all members
DroneGame.Tile Class Reference

Component of the tile, mainly used for Unity More...

Inheritance diagram for DroneGame.Tile:

Public Member Functions

void SetColor (Color color)
 Set color of the tile
 
void ResetColor ()
 Set color of the tile back to the original
 
void Initialize (TileData data)
 Since Unity does not allow arguments trough Instantiate we create a startup function Position and initialize tile from the TileData
 

Private Attributes

Material _tileMaterial
 
Color _startColor
 

Detailed Description

Component of the tile, mainly used for Unity


The documentation for this class was generated from the following file: