Drone
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Component of the tile, mainly used for Unity More...
Public Member Functions | |
void | SetColor (Color color) |
Set color of the tile | |
void | ResetColor () |
Set color of the tile back to the original | |
void | Initialize (TileData data) |
Since Unity does not allow arguments trough Instantiate we create a startup function Position and initialize tile from the TileData | |
Private Attributes | |
Material | _tileMaterial |
Color | _startColor |
Component of the tile, mainly used for Unity